<server><variables><variable><name>average_latency</name>
<value>no data</value>

</variable>
<variable><name>fxfrustumcutoff</name>
<value>1000</value>

</variable>
<variable><name>g_compassshowenemies</name>
<value>0</value>

</variable>
<variable><name>g_gametype</name>
<value>dom</value>

</variable>
<variable><name>gamename</name>
<value>Call of Duty: World at War</value>

</variable>
<variable><name>mapname</name>
<value>mp_stalingrad</value>

</variable>
<variable><name>mod</name>
<value>0</value>

</variable>
<variable><name>penetrationcount</name>
<value>5</value>

</variable>
<variable><name>protocol</name>
<value>100</value>

</variable>
<variable><name>pswrd</name>
<value>0</value>

</variable>
<variable><name>shortversion</name>
<value>1</value>

</variable>
<variable><name>sv_allowanonymous</name>
<value>0</value>

</variable>
<variable><name>sv_disableclientconsole</name>
<value>0</value>

</variable>
<variable><name>sv_floodprotect</name>
<value>4</value>

</variable>
<variable><name>sv_hostname</name>
<value>aa Doorman is God Mixed Mode</value>

</variable>
<variable><name>sv_maxclients</name>
<value>32</value>

</variable>
<variable><name>sv_maxping</name>
<value>200</value>

</variable>
<variable><name>sv_maxrate</name>
<value>25000</value>

</variable>
<variable><name>sv_minping</name>
<value>0</value>

</variable>
<variable><name>sv_privateclients</name>
<value>8</value>

</variable>
<variable><name>sv_punkbuster</name>
<value>0</value>

</variable>
<variable><name>sv_pure</name>
<value>1</value>

</variable>
<variable><name>sv_voice</name>
<value>0</value>

</variable>
<variable><name>ui_maxclients</name>
<value>32</value>

</variable>

</variables>

<error>0</error>
<query_time>40ms</query_time>
</server>

