<server><variables><variable><name>average_latency</name>
<value>114.42 ms</value>

</variable>
<variable><name>bf2_anticheat</name>
<value>1</value>

</variable>
<variable><name>bf2_autobalanced</name>
<value>1</value>

</variable>
<variable><name>bf2_autorec</name>
<value>1</value>

</variable>
<variable><name>bf2_bots</name>
<value>0</value>

</variable>
<variable><name>bf2_communitylogo_url</name>
<value>http://www.tacticalgamer.com/images/bf2graphic2.jp</value>

</variable>
<variable><name>bf2_coopbotcount</name>
<value></value>

</variable>
<variable><name>bf2_coopbotdiff</name>
<value></value>

</variable>
<variable><name>bf2_coopbotratio</name>
<value></value>

</variable>
<variable><name>bf2_dedicated</name>
<value>1</value>

</variable>
<variable><name>bf2_d_dl</name>
<value>http://bfrecorder.tacticalgamer.com/reality/</value>

</variable>
<variable><name>bf2_d_idx</name>
<value>http://bfrecorder.tacticalgamer.com/reality/</value>

</variable>
<variable><name>bf2_fps</name>
<value></value>

</variable>
<variable><name>bf2_friendlyfire</name>
<value>1</value>

</variable>
<variable><name>bf2_globalunlocks</name>
<value>0</value>

</variable>
<variable><name>bf2_mapsize</name>
<value>64</value>

</variable>
<variable><name>bf2_novehicles</name>
<value>0</value>

</variable>
<variable><name>bf2_os</name>
<value>win32</value>

</variable>
<variable><name>bf2_plasma</name>
<value>0</value>

</variable>
<variable><name>bf2_pure</name>
<value>0</value>

</variable>
<variable><name>bf2_ranked</name>
<value>0</value>

</variable>
<variable><name>bf2_reservedslots</name>
<value>0</value>

</variable>
<variable><name>bf2_scorelimit</name>
<value>0</value>

</variable>
<variable><name>bf2_spawntime</name>
<value>31.000000</value>

</variable>
<variable><name>bf2_sponsorlogo_url</name>
<value>http://www.tacticalgamer.com/images/bf2graphic2.jp</value>

</variable>
<variable><name>bf2_sponsortext</name>
<value></value>

</variable>
<variable><name>bf2_startdelay</name>
<value>180</value>

</variable>
<variable><name>bf2_team1</name>
<value>MEC</value>

</variable>
<variable><name>bf2_team2</name>
<value>US</value>

</variable>
<variable><name>bf2_teamratio</name>
<value>100.000000</value>

</variable>
<variable><name>bf2_ticketratio</name>
<value>100</value>

</variable>
<variable><name>bf2_tkmode</name>
<value>Punish</value>

</variable>
<variable><name>bf2_voip</name>
<value>1</value>

</variable>
<variable><name>gamemode</name>
<value>openplaying</value>

</variable>
<variable><name>gamename</name>
<value>battlefield2</value>

</variable>
<variable><name>gametype</name>
<value>gpm_cq</value>

</variable>
<variable><name>gamevariant</name>
<value>pr</value>

</variable>
<variable><name>gamever</name>
<value>1.1.2965-797.0</value>

</variable>
<variable><name>hostname</name>
<value>TacticalGamer.com - PR v0.756 Public Server</value>

</variable>
<variable><name>hostport</name>
<value>16567</value>

</variable>
<variable><name>mapname</name>
<value>EJOD Desert</value>

</variable>
<variable><name>maxplayers</name>
<value>64</value>

</variable>
<variable><name>numplayers</name>
<value>63</value>

</variable>
<variable><name>password</name>
<value>0</value>

</variable>
<variable><name>roundtime</name>
<value>1</value>

</variable>
<variable><name>timelimit</name>
<value>14400</value>

</variable>

</variables>

<error>0</error>
<query_time>126ms</query_time>
</server>

