<server><variables><variable><name>coop</name>
<value>0</value>

</variable>
<variable><name>deathmatch</name>
<value>1</value>

</variable>
<variable><name>decalfrequency</name>
<value>5</value>

</variable>
<variable><name>dedicated</name>
<value>yes</value>

</variable>
<variable><name>hlx_block_commands</name>
<value>1</value>

</variable>
<variable><name>hlx_plugin_version</name>
<value>2.3</value>

</variable>
<variable><name>hlx_webpage</name>
<value>http://www.hlstatsx.com</value>

</variable>
<variable><name>metamod_version</name>
<value>1.6.2.703V</value>

</variable>
<variable><name>mp_allowNPCs</name>
<value>1</value>

</variable>
<variable><name>mp_autocrosshair</name>
<value>1</value>

</variable>
<variable><name>mp_autoteambalance</name>
<value>1</value>

</variable>
<variable><name>mp_disable_respawn_times</name>
<value>0</value>

</variable>
<variable><name>mp_fadetoblack</name>
<value>0</value>

</variable>
<variable><name>mp_falldamage</name>
<value>0</value>

</variable>
<variable><name>mp_flashlight</name>
<value>1</value>

</variable>
<variable><name>mp_footsteps</name>
<value>1</value>

</variable>
<variable><name>mp_forcerespawn</name>
<value>0</value>

</variable>
<variable><name>mp_fraglimit</name>
<value>0</value>

</variable>
<variable><name>mp_friendlyfire</name>
<value>0</value>

</variable>
<variable><name>mp_maxrounds</name>
<value>100</value>

</variable>
<variable><name>mp_respawnwavetime</name>
<value>10.0</value>

</variable>
<variable><name>mp_stalemate_at_timelimit</name>
<value>0</value>

</variable>
<variable><name>mp_stalemate_enable</name>
<value>0</value>

</variable>
<variable><name>mp_teamlist</name>
<value>hgrunt;scientist</value>

</variable>
<variable><name>mp_teamplay</name>
<value>1</value>

</variable>
<variable><name>mp_teams_unbalance_limit</name>
<value>1</value>

</variable>
<variable><name>mp_timelimit</name>
<value>0</value>

</variable>
<variable><name>mp_tournament</name>
<value>0</value>

</variable>
<variable><name>mp_tournament_stopwatch</name>
<value>1</value>

</variable>
<variable><name>mp_weaponstay</name>
<value>0</value>

</variable>
<variable><name>mp_winlimit</name>
<value>0</value>

</variable>
<variable><name>nextlevel</name>
<value></value>

</variable>
<variable><name>os</name>
<value>Windows</value>

</variable>
<variable><name>r_AirboatViewDampenDamp</name>
<value>1.0</value>

</variable>
<variable><name>r_AirboatViewDampenFreq</name>
<value>7.0</value>

</variable>
<variable><name>r_AirboatViewZHeight</name>
<value>0.0</value>

</variable>
<variable><name>r_JeepViewDampenDamp</name>
<value>1.0</value>

</variable>
<variable><name>r_JeepViewDampenFreq</name>
<value>7.0</value>

</variable>
<variable><name>r_JeepViewZHeight</name>
<value>10.0</value>

</variable>
<variable><name>r_VehicleViewDampen</name>
<value>1</value>

</variable>
<variable><name>secure</name>
<value>1</value>

</variable>
<variable><name>sm_crits_version</name>
<value>0.3</value>

</variable>
<variable><name>sm_nextmap</name>
<value>cp_dustbowl</value>

</variable>
<variable><name>sm_svtags_version</name>
<value>1.0.1</value>

</variable>
<variable><name>sourcemod_version</name>
<value>1.1.0.2119</value>

</variable>
<variable><name>sv_accelerate</name>
<value>10</value>

</variable>
<variable><name>sv_airaccelerate</name>
<value>10</value>

</variable>
<variable><name>sv_alltalk</name>
<value>0</value>

</variable>
<variable><name>sv_bounce</name>
<value>0</value>

</variable>
<variable><name>sv_cheats</name>
<value>0</value>

</variable>
<variable><name>sv_contact</name>
<value></value>

</variable>
<variable><name>sv_footsteps</name>
<value>1</value>

</variable>
<variable><name>sv_friction</name>
<value>4</value>

</variable>
<variable><name>sv_gravity</name>
<value>800</value>

</variable>
<variable><name>sv_maxspeed</name>
<value>320</value>

</variable>
<variable><name>sv_noclipaccelerate</name>
<value>5</value>

</variable>
<variable><name>sv_noclipspeed</name>
<value>5</value>

</variable>
<variable><name>sv_password</name>
<value>0</value>

</variable>
<variable><name>sv_pausable</name>
<value>0</value>

</variable>
<variable><name>sv_rollangle</name>
<value>0</value>

</variable>
<variable><name>sv_rollspeed</name>
<value>200</value>

</variable>
<variable><name>sv_specaccelerate</name>
<value>5</value>

</variable>
<variable><name>sv_specnoclip</name>
<value>1</value>

</variable>
<variable><name>sv_specspeed</name>
<value>3</value>

</variable>
<variable><name>sv_stepsize</name>
<value>18</value>

</variable>
<variable><name>sv_stopspeed</name>
<value>100</value>

</variable>
<variable><name>sv_voiceenable</name>
<value>1</value>

</variable>
<variable><name>sv_wateraccelerate</name>
<value>10</value>

</variable>
<variable><name>sv_waterfriction</name>
<value>1</value>

</variable>
<variable><name>tf_arena_change_limit</name>
<value>1</value>

</variable>
<variable><name>tf_arena_force_class</name>
<value>0</value>

</variable>
<variable><name>tf_arena_max_streak</name>
<value>5</value>

</variable>
<variable><name>tf_arena_override_cap_ena</name>
<value>-1</value>

</variable>
<variable><name>tf_arena_preround_time</name>
<value>10</value>

</variable>
<variable><name>tf_arena_round_time</name>
<value>0</value>

</variable>
<variable><name>tf_birthday%1%E0%4</name>
<value>0</value>

</variable>
<variable><name>tf_gamemode_arena</name>
<value>0</value>

</variable>
<variable><name>tf_gamemode_cp</name>
<value>1</value>

</variable>
<variable><name>tf_gamemode_ctf</name>
<value>0</value>

</variable>
<variable><name>tf_gamemode_payload</name>
<value>0</value>

</variable>
<variable><name>tf_maxspeed</name>
<value>400</value>

</variable>
<variable><name>tf_weapon_criticals</name>
<value>1</value>

</variable>
<variable><name>tv_enable</name>
<value>0</value>

</variable>
<variable><name>tv_password</name>
<value>0</value>

</variable>
<variable><name>tv_relaypassword</name>
<value>0</value>

</variable>
<variable><name>version</name>
<value>1.0.4.0</value>

</variable>

</variables>

<error>0</error>
<query_time>6206ms</query_time>
</server>

